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		<title>Twisted Tools Forums &#187; Recent Posts</title>
		<link>http://twistedtools.com/forums/</link>
		<description>music tools for the twisted</description>
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		<pubDate>Sat, 04 Feb 2012 17:24:45 +0000</pubDate>
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		<item>
			<title>Josh on "TT Freebie idea"</title>
			<link>http://twistedtools.com/forums/topic/tt-freebie-idea#post-1156</link>
			<pubDate>Fri, 03 Feb 2012 18:53:56 +0000</pubDate>
			<dc:creator>Josh</dc:creator>
			<guid isPermaLink="false">1156@http://twistedtools.com/forums/</guid>
			<description>&#60;p&#62;Yep, we've been super busy with lots of stuff behind the scenes. Unfortunately, we don't have any Reaktor freebies planned for the foreseeable future.  &#60;/p&#62;
&#60;p&#62;You could certainly get some stuff like that 'Jonny Greenwood' patch happening in Rolodecks or Buffeater (even Buffeater Lite).  &#60;/p&#62;
&#60;p&#62;Either way, thanks for thinking of us and sharing your idea.  Perhaps we should just try to get in touch with Jonny  &#38;lt;img src=&#38;quot;http://twistedtools.com/forums/my-plugins/bb-smilies/default/icon_wink.gif&#38;quot; title=&#38;quot;;)&#38;quot; class=&#38;quot;bb_smilies&#38;quot; /&#38;gt; 
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Truck Driver on "TT Freebie idea"</title>
			<link>http://twistedtools.com/forums/topic/tt-freebie-idea#post-1155</link>
			<pubDate>Fri, 03 Feb 2012 13:14:17 +0000</pubDate>
			<dc:creator>Truck Driver</dc:creator>
			<guid isPermaLink="false">1155@http://twistedtools.com/forums/</guid>
			<description>&#60;p&#62;Its been a long time since you guys released a freebie that wasn't samples. I was hoping to see something around the holidays or the anniversary but I am sure you guys are busy.&#60;/p&#62;
&#60;p&#62;If you search google or youtube for  &#34;Jonny Greenwood max msp&#34; you will get lots of results with tons of people being interested in it. I bet you could turn this simple stutter effect out via the buffeater framework with relative ease and name it something like &#34;greenwood&#34; you might attract the attention of some Radiohead fans as new customers. &#60;/p&#62;
&#60;p&#62;&#60;a href='http://www.youtube.com/watch?v=xyKCwDJ7ZUc'&#62;http://www.youtube.com/watch?v=xyKCwDJ7ZUc&#60;/a&#62;
&#60;/p&#62;</description>
		</item>
		<item>
			<title>sonictwist on "Allgorhythm bug in 5.6?"</title>
			<link>http://twistedtools.com/forums/topic/allgorhythm-bug-in-56/page/2#post-1154</link>
			<pubDate>Wed, 01 Feb 2012 14:58:27 +0000</pubDate>
			<dc:creator>sonictwist</dc:creator>
			<guid isPermaLink="false">1154@http://twistedtools.com/forums/</guid>
			<description>&#60;p&#62;ha yes, that was it. crazy stuff  &#38;lt;img src=&#38;quot;http://twistedtools.com/forums/my-plugins/bb-smilies/default/icon_smile.gif&#38;quot; title=&#38;quot;:)&#38;quot; class=&#38;quot;bb_smilies&#38;quot; /&#38;gt; 
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Truck Driver on "Allgorhythm bug in 5.6?"</title>
			<link>http://twistedtools.com/forums/topic/allgorhythm-bug-in-56/page/2#post-1153</link>
			<pubDate>Wed, 01 Feb 2012 10:31:20 +0000</pubDate>
			<dc:creator>Truck Driver</dc:creator>
			<guid isPermaLink="false">1153@http://twistedtools.com/forums/</guid>
			<description>&#60;p&#62;I figgured it out. It was the px size of the digits, needed to be enlarged by 2,   &#38;lt;img src=&#38;quot;http://twistedtools.com/forums/my-plugins/bb-smilies/default/icon_eek.gif&#38;quot; title=&#38;quot;8O&#38;quot; class=&#38;quot;bb_smilies&#38;quot; /&#38;gt;  someone should put an espresso machine in native instruments employees break room so they can test things harder lol
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Truck Driver on "Allgorhythm bug in 5.6?"</title>
			<link>http://twistedtools.com/forums/topic/allgorhythm-bug-in-56/page/2#post-1152</link>
			<pubDate>Wed, 01 Feb 2012 07:34:32 +0000</pubDate>
			<dc:creator>Truck Driver</dc:creator>
			<guid isPermaLink="false">1152@http://twistedtools.com/forums/</guid>
			<description>&#60;p&#62;Can you explain what the hotfix is? The same bug happens in factory instrument &#34;Snapper&#34; &#60;/p&#62;
&#60;p&#62;I tried to peek the difference between Allgorhythm 1.6 and 1.7 but I couldn't spy what the hotfix is or what was changed.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Josh on "non-kyma micros usage"</title>
			<link>http://twistedtools.com/forums/topic/non-kyma-micros-usage#post-1151</link>
			<pubDate>Tue, 31 Jan 2012 14:19:52 +0000</pubDate>
			<dc:creator>Josh</dc:creator>
			<guid isPermaLink="false">1151@http://twistedtools.com/forums/</guid>
			<description>&#60;p&#62;Well, you could use the micros with Reaktor and the Mp16. Could do some random modulation and prob get some similar results withe real fast DAW bpms...
&#60;/p&#62;</description>
		</item>
		<item>
			<title>kryptolith on "non-kyma micros usage"</title>
			<link>http://twistedtools.com/forums/topic/non-kyma-micros-usage#post-1150</link>
			<pubDate>Tue, 31 Jan 2012 12:03:38 +0000</pubDate>
			<dc:creator>kryptolith</dc:creator>
			<guid isPermaLink="false">1150@http://twistedtools.com/forums/</guid>
			<description>&#60;p&#62;hey, i have another question that i'm sure others would be interested in&#60;/p&#62;
&#60;p&#62;is there some way to use the micros without kyma? i want to make my own textures but don't want to shell out the money for a system. any trickery possible in max, reaktor or similar?
&#60;/p&#62;</description>
		</item>
		<item>
			<title>kryptolith on "really loud samples"</title>
			<link>http://twistedtools.com/forums/topic/really-loud-samples#post-1149</link>
			<pubDate>Sun, 29 Jan 2012 14:40:31 +0000</pubDate>
			<dc:creator>kryptolith</dc:creator>
			<guid isPermaLink="false">1149@http://twistedtools.com/forums/</guid>
			<description>&#60;p&#62;Thank you, I understand completely.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Josh on "TRANSFORM LAYERED KIT.exs is corrupt and produces white noise."</title>
			<link>http://twistedtools.com/forums/topic/transform-layered-kitexs-is-corrupt-and-produces-white-noise#post-1148</link>
			<pubDate>Sun, 29 Jan 2012 13:37:58 +0000</pubDate>
			<dc:creator>Josh</dc:creator>
			<guid isPermaLink="false">1148@http://twistedtools.com/forums/</guid>
			<description>&#60;p&#62;It appears that the TRANSFORM LAYERED KIT.exs has been corrupted and produces white noise when using it in the EXS24. This problem only affects this specific EXS kit.&#60;/p&#62;
&#60;p&#62;To fix:&#60;/p&#62;
&#60;p&#62;1 - Simply hit Edit to open the EXS 24 editor.&#60;br /&#62;
2 - Select all the zone folders from the left side and hit command-c.&#60;br /&#62;
3 - Go to Instrument&#38;gt;New from within the EXS editor.&#60;br /&#62;
4 - Hit command-v and wait a few second.&#60;br /&#62;
5 - Go to Instrument&#38;gt;Save and name it. Feel free to replace the old file.&#60;/p&#62;
&#60;p&#62;We will update the package when we accumulate a larger list of errors that need fixing.&#60;/p&#62;
&#60;p&#62;Thanks!
&#60;/p&#62;</description>
		</item>
		<item>
			<title>sonictwist on "How to MIDI learn, track automation, bounce in place with Scapes and Logic (DAW)"</title>
			<link>http://twistedtools.com/forums/topic/how-to-midi-learn-track-automation-bounce-in-place-with-scapes-and-logic-daw#post-1147</link>
			<pubDate>Sun, 29 Jan 2012 07:25:05 +0000</pubDate>
			<dc:creator>sonictwist</dc:creator>
			<guid isPermaLink="false">1147@http://twistedtools.com/forums/</guid>
			<description>&#60;p&#62;Hello guys,&#60;/p&#62;
&#60;p&#62;indeed the problem is here! Apparently those bugs appeared somewhere during the latest updates. I was working on CPU optimization and touched some core bits. Very weird but standalone/realtime it all works fine but doesnt during the Rendering.&#60;/p&#62;
&#60;p&#62;Apparently we just forgot to test rendering with those updates and overlooked the problem. Thanks for bringing this up.&#60;/p&#62;
&#60;p&#62;Theres also weird case with Ableton. Rendering works but in Buffeater there are some silent gaps in audio after effects turn off.&#60;/p&#62;
&#60;p&#62;Anyway, I'm fixing those problems and hopefully we'll try to release fixes ASAP.&#60;/p&#62;
&#60;p&#62;Best
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Josh on "colorflex editor"</title>
			<link>http://twistedtools.com/forums/topic/colorflex-editor#post-1145</link>
			<pubDate>Sat, 28 Jan 2012 20:30:27 +0000</pubDate>
			<dc:creator>Josh</dc:creator>
			<guid isPermaLink="false">1145@http://twistedtools.com/forums/</guid>
			<description>&#60;p&#62;Ha. Ok...well, we'll certainly consider it.  &#38;lt;img src=&#38;quot;http://twistedtools.com/forums/my-plugins/bb-smilies/default/icon_smile.gif&#38;quot; title=&#38;quot;:)&#38;quot; class=&#38;quot;bb_smilies&#38;quot; /&#38;gt; 
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Truck Driver on "colorflex editor"</title>
			<link>http://twistedtools.com/forums/topic/colorflex-editor#post-1144</link>
			<pubDate>Sat, 28 Jan 2012 16:10:56 +0000</pubDate>
			<dc:creator>Truck Driver</dc:creator>
			<guid isPermaLink="false">1144@http://twistedtools.com/forums/</guid>
			<description>&#60;p&#62;With per grid settings this could be Autechre worthy. Fun and chaotic is cool for a laugh but it feels like it stops an inch short away from legendary greatness.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Josh on "bad random"</title>
			<link>http://twistedtools.com/forums/topic/bad-random#post-1143</link>
			<pubDate>Sat, 28 Jan 2012 14:27:35 +0000</pubDate>
			<dc:creator>Josh</dc:creator>
			<guid isPermaLink="false">1143@http://twistedtools.com/forums/</guid>
			<description>&#60;p&#62;In due time...  &#38;lt;img src=&#38;quot;http://twistedtools.com/forums/my-plugins/bb-smilies/default/icon_smile.gif&#38;quot; title=&#38;quot;:)&#38;quot; class=&#38;quot;bb_smilies&#38;quot; /&#38;gt; 
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Josh on "colorflex editor"</title>
			<link>http://twistedtools.com/forums/topic/colorflex-editor#post-1142</link>
			<pubDate>Sat, 28 Jan 2012 14:08:35 +0000</pubDate>
			<dc:creator>Josh</dc:creator>
			<guid isPermaLink="false">1142@http://twistedtools.com/forums/</guid>
			<description>&#60;p&#62;Aha, well...I suppose it would be possible to have per grid settings but with such a large matrix and an instrument that is already complex, it might be overcomplicated. Colorflex was definitely meant to be a fun and chaotic approach more so than an accurate detailed one, though I do get your logic.&#60;/p&#62;
&#60;p&#62;Perhaps in the future, something similar could be developed (Colorflex 2.0?) that allows for a custom grids. Definitely something we'll consider. Thanks for your input.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Truck Driver on "colorflex editor"</title>
			<link>http://twistedtools.com/forums/topic/colorflex-editor#post-1141</link>
			<pubDate>Sat, 28 Jan 2012 13:53:13 +0000</pubDate>
			<dc:creator>Truck Driver</dc:creator>
			<guid isPermaLink="false">1141@http://twistedtools.com/forums/</guid>
			<description>&#60;p&#62;Also a ping pong  direction mode would be cool.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Josh on "How to MIDI learn, track automation, bounce in place with Scapes and Logic (DAW)"</title>
			<link>http://twistedtools.com/forums/topic/how-to-midi-learn-track-automation-bounce-in-place-with-scapes-and-logic-daw#post-1140</link>
			<pubDate>Sat, 28 Jan 2012 13:45:58 +0000</pubDate>
			<dc:creator>Josh</dc:creator>
			<guid isPermaLink="false">1140@http://twistedtools.com/forums/</guid>
			<description>&#60;p&#62;Ok, well I can now confirm some of the issues you're experiencing with non-realtime bounces.  Sorry we didn't catch this earlier. &#60;/p&#62;
&#60;p&#62;My &#60;em&#62;guess&#60;/em&#62; at the moment is that this has more to do with the nature of Scapes and Buffeater's engine needing realtime in order to function properly. For example, if you test automating parameters that aren't related to the buffer (ie. the instruments internal Vol, Pan cells etc.) things work as expected and bounce with the automation. &#60;/p&#62;
&#60;p&#62;That said, we will look into this further and see if there is a way to fix things, but in the meantime you can use a &#60;em&#62;realtime&#60;/em&#62; bounce (no bounce in place) and it should work fine.  Yes, it takes more time (10-15 seconds once you have the process down), but it is a solution. &#60;/p&#62;
&#60;p&#62;&#60;strong&#62;Work-around (old-skool bounce in place with key commands for laptop) :&#60;/strong&#62;&#60;br /&#62;
1. Select region and choose Set Locators by Regions (=)&#60;br /&#62;
2. Solo Region (s)&#60;br /&#62;
3. File bounce (command-b) and check 'add to bin', then bounce.&#60;br /&#62;
4. Create a new audio track (opt-command-n)&#60;br /&#62;
5. Add file from bin to track (command semi-colon)&#60;br /&#62;
4. Choose 'Audio&#38;gt;Move to Original Record Position' to spot the region to its original location.&#60;br /&#62;
(option-shift command r).
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Truck Driver on "colorflex editor"</title>
			<link>http://twistedtools.com/forums/topic/colorflex-editor#post-1139</link>
			<pubDate>Sat, 28 Jan 2012 13:42:04 +0000</pubDate>
			<dc:creator>Truck Driver</dc:creator>
			<guid isPermaLink="false">1139@http://twistedtools.com/forums/</guid>
			<description>&#60;p&#62;A number box that lets you set the value for the last touched grid square would be ideal. &#60;/p&#62;
&#60;p&#62;0-100 is a bit silly for IC SEND because what if your instrument is an oscillator frequency and you want it to go from 114 on one step to 2032 (exactly) on the next for interesting FM sequencing? &#60;/p&#62;
&#60;p&#62;When I got colorflex I may have been blinded by its novelty but now I am struggling to find any use for it as my interest in midi matured a little, because its level of precision is very limited and so it feels more like a toy than a tool but with these changes it could be one of the best sequencing tools to exist.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Josh on "colorflex editor"</title>
			<link>http://twistedtools.com/forums/topic/colorflex-editor#post-1138</link>
			<pubDate>Sat, 28 Jan 2012 11:49:07 +0000</pubDate>
			<dc:creator>Josh</dc:creator>
			<guid isPermaLink="false">1138@http://twistedtools.com/forums/</guid>
			<description>&#60;p&#62;I'm not sure I understand completely. So, you're saying you'd like a note number/cc value or ic send selection for each cell? Please explain further. &#60;/p&#62;
&#60;p&#62;As for banging it out...easier said than done!  &#38;lt;img src=&#38;quot;http://twistedtools.com/forums/my-plugins/bb-smilies/default/icon_smile.gif&#38;quot; title=&#38;quot;:)&#38;quot; class=&#38;quot;bb_smilies&#38;quot; /&#38;gt;  Colorflex is a beast...
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Josh on "really loud samples"</title>
			<link>http://twistedtools.com/forums/topic/really-loud-samples#post-1137</link>
			<pubDate>Sat, 28 Jan 2012 11:46:29 +0000</pubDate>
			<dc:creator>Josh</dc:creator>
			<guid isPermaLink="false">1137@http://twistedtools.com/forums/</guid>
			<description>&#60;p&#62;Hi Kryptolith, here is the response for Jean-Edouard. In a nutshell, those particular sounds are heavily processed intentionally, but there are other sounds in the 'Organic' folder that aren't. &#60;/p&#62;
&#60;blockquote&#62;&#60;p&#62;That's right. Those sounds were heavily processed and I found use for such sounds while doing this &#60;a href='http://www.youtube.com/watch?feature=player_detailpage&#38;amp;v=o_-ypR1yYa4#t=89s'&#62;GDC trailer&#60;/a&#62; last year, for when the helmets and some plastic parts are being smashed or the guy is thrown in the glass. It was intended to be like that, powerful and extremely violent and that's why I went overboard with them.&#60;/p&#62;
&#60;p&#62;The waveform looks very compressed at the point it looks almost clipping, that's because the low levels were brought up at extreme values but everything shouldn't go over -0.2dB FS. The Organic category contains some non processed sounds with short transients that can be used with your own processing chain to achieve the effect you're looking for.&#60;/p&#62;
&#60;p&#62;Also, we knew about the difference of level between the most quiet sounds and the over processed ones in Transform and we tried our best using the EBU R128 standard to auto gain all the assets in order to have a same overall loudness. Unfortunately, the technology wasn't ready at that time and the developers were still working on their applications while we were working on Transform. I helped to develop &#60;a href='http://r128gain.sourceforge.net/'&#62;R128GAIN&#60;/a&#62; as well as &#60;a href='Grimm'&#62;Grimm Audio's LevelOne&#60;/a&#62; but both applications presented some major bugs so we decided to abandon the idea of batch processing all the assets. I really apologize for not setting my levels properly early enough during the production of Transform, I made this mistake once and it won't happen again. Regarding EBU R128, many professionals of the industry are still debating about the consequences of doing such treatments that would affect the dynamics.
&#60;/p&#62;&#60;/blockquote&#62;</description>
		</item>
		<item>
			<title>terra4m on "How to MIDI learn, track automation, bounce in place with Scapes and Logic (DAW)"</title>
			<link>http://twistedtools.com/forums/topic/how-to-midi-learn-track-automation-bounce-in-place-with-scapes-and-logic-daw#post-1136</link>
			<pubDate>Sat, 28 Jan 2012 05:56:49 +0000</pubDate>
			<dc:creator>terra4m</dc:creator>
			<guid isPermaLink="false">1136@http://twistedtools.com/forums/</guid>
			<description>&#60;p&#62;ABOVE CONTINUED.............  &#60;/p&#62;
&#60;p&#62;Just found that bouncing Audio within Rolodecks using exactly the same technique WORKS (This records the midi edits/I have FX included in my audio Bounce).&#60;/p&#62;
&#60;p&#62;Bouncing with Buffeater in the same manner - Still only the original Audio!&#60;br /&#62;
(Does not include the Midi edits, so I only get the original audio &#38;amp; no FX!)&#60;/p&#62;
&#60;p&#62;SO IS IT ME OR IS IT YOU GUYS???????????
&#60;/p&#62;</description>
		</item>
		<item>
			<title>terra4m on "How to MIDI learn, track automation, bounce in place with Scapes and Logic (DAW)"</title>
			<link>http://twistedtools.com/forums/topic/how-to-midi-learn-track-automation-bounce-in-place-with-scapes-and-logic-daw#post-1135</link>
			<pubDate>Sat, 28 Jan 2012 04:22:00 +0000</pubDate>
			<dc:creator>terra4m</dc:creator>
			<guid isPermaLink="false">1135@http://twistedtools.com/forums/</guid>
			<description>&#60;p&#62;I could do with more info on this too........&#60;/p&#62;
&#60;p&#62;I can bounce audio no problem, however I can't for some reason bounce the automation from Midi Key presses???????   This is driving me INSANE.&#60;/p&#62;
&#60;p&#62;I am using an instrument track, I have movement due to either Key presses OR writing them in through Logic's &#34;Track Automation &#38;amp; Draw&#34; (So I understand bot methods of writing Automation) &#60;/p&#62;
&#60;p&#62;I understand that I could just mute on and off as I wish but that's way more Caveman than I'm comfortable with................. WHY WON'T IT RECORD MY AUTOMATION ASWELL???
&#60;/p&#62;</description>
		</item>
		<item>
			<title>kryptolith on "really loud samples"</title>
			<link>http://twistedtools.com/forums/topic/really-loud-samples#post-1134</link>
			<pubDate>Fri, 27 Jan 2012 13:19:06 +0000</pubDate>
			<dc:creator>kryptolith</dc:creator>
			<guid isPermaLink="false">1134@http://twistedtools.com/forums/</guid>
			<description>&#60;p&#62;&#60;a href='http://screenshooter.net/7435883/tdskbhb'&#62;http://screenshooter.net/7435883/tdskbhb&#60;/a&#62;&#60;/p&#62;
&#60;p&#62;That's what all of the Crunch sounds look like. They seem to have pretty harsh clipping.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Truck Driver on "bad random"</title>
			<link>http://twistedtools.com/forums/topic/bad-random#post-1133</link>
			<pubDate>Fri, 27 Jan 2012 07:06:58 +0000</pubDate>
			<dc:creator>Truck Driver</dc:creator>
			<guid isPermaLink="false">1133@http://twistedtools.com/forums/</guid>
			<description>&#60;p&#62;how about for other ones please   &#38;lt;img src=&#38;quot;http://twistedtools.com/forums/my-plugins/bb-smilies/default/icon_biggrin.gif&#38;quot; title=&#38;quot;:D&#38;quot; class=&#38;quot;bb_smilies&#38;quot; /&#38;gt; 
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Truck Driver on "colorflex editor"</title>
			<link>http://twistedtools.com/forums/topic/colorflex-editor#post-1132</link>
			<pubDate>Fri, 27 Jan 2012 06:56:48 +0000</pubDate>
			<dc:creator>Truck Driver</dc:creator>
			<guid isPermaLink="false">1132@http://twistedtools.com/forums/</guid>
			<description>&#60;p&#62;I want an exact mode of sequencing,  it would be great if If instead of only 1-10 strengths and min/max I could set each grid square anywhere from 1-127 for MIDI NOTE and MIDI CC and anywhere from 1-X(user defined) for IC SEND, which can be sending values into the thousands if I want. Each grid square should have an exact user defined value for professional quality sequencing work.&#60;/p&#62;
&#60;p&#62;You could bang this out, put together a new youtube video and attract new customers who are more inclined towards precise exact control.
&#60;/p&#62;</description>
		</item>
		<item>
			<title>Josh on "extract XY mouse recorder from debris"</title>
			<link>http://twistedtools.com/forums/topic/extract-xy-mouse-recorder-from-debris#post-1131</link>
			<pubDate>Mon, 23 Jan 2012 12:20:00 +0000</pubDate>
			<dc:creator>Josh</dc:creator>
			<guid isPermaLink="false">1131@http://twistedtools.com/forums/</guid>
			<description>&#60;p&#62;Unfortunately we can't help right now, but perhaps in the future we'll provide something similar.  Hope you understand.   &#38;lt;img src=&#38;quot;http://twistedtools.com/forums/my-plugins/bb-smilies/default/icon_wink.gif&#38;quot; title=&#38;quot;;)&#38;quot; class=&#38;quot;bb_smilies&#38;quot; /&#38;gt; 
&#60;/p&#62;</description>
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			<title>Truck Driver on "extract XY mouse recorder from debris"</title>
			<link>http://twistedtools.com/forums/topic/extract-xy-mouse-recorder-from-debris#post-1130</link>
			<pubDate>Sun, 22 Jan 2012 16:29:55 +0000</pubDate>
			<dc:creator>Truck Driver</dc:creator>
			<guid isPermaLink="false">1130@http://twistedtools.com/forums/</guid>
			<description>&#60;p&#62;I would really like to use the cool mouse recorder from Debris  but I couldn't get the recording to work outside of debris . Would you be opposed to sharing a drag and drop version of that macro?
&#60;/p&#62;</description>
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			<title>Josh on "really loud samples"</title>
			<link>http://twistedtools.com/forums/topic/really-loud-samples#post-1129</link>
			<pubDate>Sun, 22 Jan 2012 15:38:25 +0000</pubDate>
			<dc:creator>Josh</dc:creator>
			<guid isPermaLink="false">1129@http://twistedtools.com/forums/</guid>
			<description>&#60;p&#62;Hi there, in a sampler or in general? &#60;/p&#62;
&#60;p&#62;Lots of the sounds were heavily processed and a lot of them were intentionally distorted, but can you please elaborate?  &#60;/p&#62;
&#60;p&#62;Best,&#60;/p&#62;
&#60;p&#62;Josh
&#60;/p&#62;</description>
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			<title>kryptolith on "really loud samples"</title>
			<link>http://twistedtools.com/forums/topic/really-loud-samples#post-1128</link>
			<pubDate>Fri, 20 Jan 2012 21:55:34 +0000</pubDate>
			<dc:creator>kryptolith</dc:creator>
			<guid isPermaLink="false">1128@http://twistedtools.com/forums/</guid>
			<description>&#60;p&#62;anyone know why most of the samples in transform are loud to the point of clipping? seems like it loses some of the detail and is a bit grating to work with.
&#60;/p&#62;</description>
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			<title>Josh on "Twisted KP Using Banks to Control Different Instruments with Konkreet Performer"</title>
			<link>http://twistedtools.com/forums/topic/twisted-kp-using-banks-to-control-different-instruments-with-konkreet-performer-1#post-1127</link>
			<pubDate>Mon, 16 Jan 2012 15:15:29 +0000</pubDate>
			<dc:creator>Josh</dc:creator>
			<guid isPermaLink="false">1127@http://twistedtools.com/forums/</guid>
			<description>&#60;p&#62;QUESTION:&#60;br /&#62;
Message: I'm using Twisted KP. Wanted to know if there is a way to have different banks control different instruments or effects. I know it's possible with OSCulator. If not, do you plan on adding this feature?&#60;/p&#62;
&#60;p&#62;ANSWER&#60;br /&#62;
I don't know how Osculator works, but I assume it is simply with MIDI channels? If so, you could route the Bank Val. ouput in Twisted KP to the CHANNEL setting in Twisted KP.   This way when you change banks on Twisted KP, you change the Twisted KP MIDI Out Channel. Then, in your host software, set up each instrument to receive on a specific MIDI channel. &#60;/p&#62;
&#60;p&#62;I imagine that should work. Be aware that MIDI CH out won't work to control other Reaktor Instruments (Reaktor bug), but it will work to control instruments outside of Reaktor.
&#60;/p&#62;</description>
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			<title>Josh on "Twisted KP Using Banks to Control Different Instruments with Konkreet Performer"</title>
			<link>http://twistedtools.com/forums/topic/twisted-kp-using-banks-to-control-different-instruments-with-konkreet-performer#post-1126</link>
			<pubDate>Mon, 16 Jan 2012 15:15:27 +0000</pubDate>
			<dc:creator>Josh</dc:creator>
			<guid isPermaLink="false">1126@http://twistedtools.com/forums/</guid>
			<description>&#60;p&#62;QUESTION:&#60;br /&#62;
Message: I'm using Twisted KP. Wanted to know if there is a way to have different banks control different instruments or effects. I know it's possible with OSCulator. If not, do you plan on adding this feature?&#60;/p&#62;
&#60;p&#62;ANSWER&#60;br /&#62;
I don't know how Osculator works, but I assume it is simply with MIDI channels? If so, you could route the Bank Val. ouput in Twisted KP to the CHANNEL setting in Twisted KP.   This way when you change banks on Twisted KP, you change the Twisted KP MIDI Out Channel. Then, in your host software, set up each instrument to receive on a specific MIDI channel. &#60;/p&#62;
&#60;p&#62;I imagine that should work. Be aware that MIDI CH out won't work to control other Reaktor Instruments (Reaktor bug), but it will work to control instruments outside of Reaktor.
&#60;/p&#62;</description>
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			<title>Josh on "Sample pack filled with &#34;Stomp&#34; kits."</title>
			<link>http://twistedtools.com/forums/topic/sample-pack-filled-with-stomp-kits#post-1125</link>
			<pubDate>Sat, 07 Jan 2012 17:29:15 +0000</pubDate>
			<dc:creator>Josh</dc:creator>
			<guid isPermaLink="false">1125@http://twistedtools.com/forums/</guid>
			<description>&#60;p&#62;You can expect to see more like that from us in the near future.&#60;br /&#62;
 &#38;lt;img src=&#38;quot;http://twistedtools.com/forums/my-plugins/bb-smilies/default/icon_wink.gif&#38;quot; title=&#38;quot;;)&#38;quot; class=&#38;quot;bb_smilies&#38;quot; /&#38;gt; &#60;/p&#62;
&#60;p&#62;As for tutorials, there are plenty of Transform out there.&#60;br /&#62;
Try here:&#60;br /&#62;
&#60;a href='http://www.youtube.com/watch?v=LYdtep-YONE'&#62;http://www.youtube.com/watch?v=LYdtep-YONE&#60;/a&#62;&#60;br /&#62;
&#60;a href='http://designingsound.org/2011/11/sfx-lab-3-on-transformation/'&#62;http://designingsound.org/2011/11/sfx-lab-3-on-transformation/&#60;/a&#62;&#60;br /&#62;
&#60;a href='http://designingsound.org/2011/11/twisted-tools-releases-transform-new-library-by-jean-edouard-miclot/'&#62;http://designingsound.org/2011/11/twisted-tools-releases-transform-new-library-by-jean-edouard-miclot/&#60;/a&#62;
&#60;/p&#62;</description>
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			<title>Puzzlefactory on "Sample pack filled with &#34;Stomp&#34; kits."</title>
			<link>http://twistedtools.com/forums/topic/sample-pack-filled-with-stomp-kits#post-1124</link>
			<pubDate>Sat, 07 Jan 2012 12:39:28 +0000</pubDate>
			<dc:creator>Puzzlefactory</dc:creator>
			<guid isPermaLink="false">1124@http://twistedtools.com/forums/</guid>
			<description>&#60;p&#62;I recently bought &#34;Transform&#34; and i'm loving it. I'e been using it in Maschne andone of my favorite things is the Stomp kit which reminds me a lot of the Amon Tobin kit in the factory sound bank (by far my favorite). &#60;/p&#62;
&#60;p&#62;I would love a sample pack that is just filled with kits like these.&#60;/p&#62;
&#60;p&#62;Similarly i would love to see some tutorials on the sound design of this kit too.
&#60;/p&#62;</description>
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			<title>Truck Driver on "Buffeater - Buffers"</title>
			<link>http://twistedtools.com/forums/topic/buffeater-buffers#post-1123</link>
			<pubDate>Sat, 07 Jan 2012 04:18:47 +0000</pubDate>
			<dc:creator>Truck Driver</dc:creator>
			<guid isPermaLink="false">1123@http://twistedtools.com/forums/</guid>
			<description>&#60;p&#62;I didn't want to start a new thread but here is a buffer related idea/FR that may be interesting: a 'reverse every other grain' mode.
&#60;/p&#62;</description>
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			<title>Josh on "Twisted Tools in Ableton"</title>
			<link>http://twistedtools.com/forums/topic/twisted-tools-in-ableton#post-1122</link>
			<pubDate>Fri, 06 Jan 2012 10:57:21 +0000</pubDate>
			<dc:creator>Josh</dc:creator>
			<guid isPermaLink="false">1122@http://twistedtools.com/forums/</guid>
			<description>&#60;p&#62;Hi Benny, of course you can run all our devices as a plugin inside of Ableton and all our sample packs as kits. I'm not sure why Rolodecks isn't working for you. Can you elaborate on the exact problem? &#60;/p&#62;
&#60;p&#62;&#60;strong&#62;To answer your other questions:&#60;/strong&#62;&#60;/p&#62;
&#60;p&#62;OSC is a complex topic and MIDI out on the iPad for a lot of controller apps is relatively new or simply doesn't exist. Most of our templates were originally developed when OSC was really the only viable option.&#60;/p&#62;
&#60;p&#62;You can't use control templates that send OSC to control a plugin inside Ableton without first translating the OSC into MIDI, using a converter app (like Twisted KP).&#60;/p&#62;
&#60;p&#62;However, Twisted KP is just for converting Konkreet Labs Performer templates to MIDI. It does NOT generate any sound on its own. It simply takes incoming OSC messages from Performer and converts them in an intuitive, quick and efficient way.&#60;/p&#62;
&#60;p&#62;You can modify Twisted KP to work with any OSC source (Lemur iPad, etc), though it really isn't meant for that and takes a fair amount of work. &#60;/p&#62;
&#60;p&#62;You can also use Osculator to convert messages (many people go this route). &#60;a href='http://www.osculator.net/'&#62;http://www.osculator.net/&#60;/a&#62;&#60;/p&#62;
&#60;p&#62;Reaktor's User Library also has some tools for OSC conversion you might find useful.&#60;/p&#62;
&#60;p&#62;&#60;em&#62;TouchOSC: &#60;/em&#62; Most of our templates were made with the legacy version of TouchOSC (except for MP16c, comes with TRANSFORM and supports MIDI). You can modify the TouchOSC files on your own to support MIDI out with a bit of work to get a decent MIDI version, though some controls won't transfer easily to MIDI and some things will require modifications to our Reaktor ensembles. &#60;/p&#62;
&#60;p&#62;In the future, we hope to convert TouchOSC templates to MIDI for all our software, though this may not happen for some time and may likely be part of a paid update. No promises there though.&#60;/p&#62;
&#60;p&#62;&#60;em&#62;Lemur iPad: &#60;/em&#62; &#60;/p&#62;
&#60;p&#62;While Lemur iPad does support MIDI out, our Lemur template for Scapes is a port from an old version designed on the original hardware Lemur. It doesn't support MIDI out and getting it to do so would require some serious modifications to both the template and our ensemble. Both are not minor and would take some time and expertise.&#60;/p&#62;
&#60;p&#62;&#60;em&#62;Konkreet Labs Performer &#60;/em&#62;&#60;br /&#62;
Currently only supports OSC. Best solution is to use our Twisted KP application to convert the messages as I mentioned earlier.
&#60;/p&#62;</description>
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			<title>sonictwist on "Scapes - Root Note"</title>
			<link>http://twistedtools.com/forums/topic/scapes-root-note#post-1121</link>
			<pubDate>Fri, 06 Jan 2012 10:16:34 +0000</pubDate>
			<dc:creator>sonictwist</dc:creator>
			<guid isPermaLink="false">1121@http://twistedtools.com/forums/</guid>
			<description>&#60;p&#62;Pitch root/transpose settings depend on builder's implementation of pitch logic.&#60;/p&#62;
&#60;p&#62;For scapes, Transpose should be always zero, and Root = sample number.
&#60;/p&#62;</description>
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